public struct SingleBlockTrial
{
    public BlockSettings block;

    public static string Header()
    {
        return "Mass,Size,Sound,Material";
    }

    public readonly string Values()
    {
        return $"{block.mass},{block.size},{block.sound},{block.material}";
    }

    public SingleBlockTrial(float m, float sz, string snd, string mat)
    {
        block = new BlockSettings(m,sz,snd,mat);
    }
}
